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ABRAXAS MODS ([personal profile] abraxasmods) wrote2020-03-31 11:09 am
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NETWORK ◎

Network
The network function in Abraxas is a bit different from other forms of network you may have seen before. Rather than relying on a device, posts to the network are broadcast as handwritten words to the character's vision.

Characters can send and receive messages while in the physical world and in the Horizon.

Using [community profile] abraxasnet or character inboxes comes with a few unique features.
◎ Receiving Messages
Words are projected onto any nearby surface: a tabletop, the sand in the ground, or the margins of a book being read. You can get creative with this aspect! The surface will sparkle to draw the character's attention. The message will be visible for roughly 10 minutes before fading.

If the message is not acknowledged or isn't seen, there will be a second attempt about 30 minutes later. This means that if characters are sleeping, messages will not be stored to be viewed later and they will miss it. However, if they're awake, they're likely to see the message as it'll appear directly in their view. Characters with vision impairment will still be able to view the messages clearly.

Characters can mute the network entirely by focusing on "turning" it off. However, they cannot mute specific individuals. They must either receive every message or nothing at all.
◎ Sending Messages
Sending a message requires a modest amount of concentration. Characters do not need to enter the Horizon first in order to access the network. Each Summoned character will have it upon arrival.

Messages can be sent in three ways: to everyone (public), to a specific person (private), or to a described group (semi-private). For instance, if Spongebob wants to send a message to all of his friends from home, he would focus on his message and direct it to Everyone from Bikini Bottom. Patrick, Squidward, Sandy and Mr. Krabs would see his message, but others would not.

Each message is automatically signed with the character's name, similar to posting with a username, but anonymous messages can be sent with some concentration. Characters could also recognize each other's handwriting.
◎ Written Text
Each message takes on the handwriting or "font" of the individual sending the message. While choosing a font isn't required, players are encouraged to do so and play around with styles, italics, and more. Just keep in mind the font's readability for other players. Additionally, not all fonts can be accurately viewed across every computer, so you may want to stick to common fonts such as Arial, Times New Roman, Courier, or similar if you'd like to ensure consistency.

For simplicity, messages are auto-translated into the recipient's default language when they receive it, just like how characters understand each other in speech (except when deliberately chosen otherwise for obscurity or privacy.) Characters will not notice this translation occurring. They'll simply read it in the language they expect to see it in.
◎ Drawn Images
Drawn images can be transmitted through the network. Images require more focus than written text to send. The accuracy of a drawing depends on the character's concentration, as well as their standard drawing ability. The more detail a drawing has, the more concentration required. Characters won't be able to send fully detailed artworks, but they can send doodles, hand-drawn emojis :), and rough sketches to illustrate a concept.

It's possible to send both a drawing and a written message at the same time, similar to drawing a little cartoon figure on a notepad and adding a handwritten note beneath.


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